Time for a little progress report. As of the end of January I had to call it quits on all commission work, which was a difficult thing to do because I enjoy the endless flow of rainy-day funds it brings in (that Nightcrawler trading card collection ain’t gonna’ collect itself!). It had to be done though, my focus for the year is 100% Star Fetched… Well, 90% Star Fetched, I should attempt to interact with my children at least once in a while.
Speaking of Star Fetched - As of now, I’ve finished 30 pages of art and it’s looking like the book is going to be in the range of 60 pages, give or take. I know this sounds like it’s taken me over a year to get 30 pages done, but as slow as I can be at times, I did take a 6 month hiatus last year to complete two 12 page ashcan comics for Eric Weathers & TUG, as well as 3 pages of art for my boy Dan Fraga (update on my last post, it will, in fact, be getting used!)… not to mention about a million stickers for a million other campaigns.
There’s a reason I’m taking a break from commission work!
In any case, I’m really happy with how Star Fetched is turning out, it’s my best work to-date and I really think it’ll be something that my oldest (Milo) will be proud to have been the inspiration for. Nolan is already asking to have his own character - which he does, and I’ve laid the groundwork for him to have a story all his own, though one that goes in an entirely different direction.
So there’s my big update. 30 pages down, 30 to go. The second half of this book takes the tone in a slightly different direction than your standard space adventure and tackles some themes that I don’t think anybody will really be expecting - Needless to say, I’m very curious how it will be received… Joyfully, I hope?
That’s all in the way of Star Fetched news. If you’re interested, I’ve added some content to the site that’s sure to kill some time during a bathroom break. There’s a page dedicated to Star Fetched on Apple Arcade (not the comic), it’s got a lot of fun art, tons of detailed descriptions, and for kicks I threw in some unused material that didn’t make it into the game.
If you’ve followed 6AM since the earlier 2000 days then you probably remember a fighting game I was attempting to develop named “Son’Uva”. It obviously never happened, but nonetheless I built a page dedicated to what could have been. It’s worth a visit if you’re into some mindless Mortal Kombat knockoff animation, colorful characters and learning about the rise and fall of a 10+ year-long creative process.
Well that’s all I’ve got for now, my lovelies. Be good, stay safe, and download Star Fetched!